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Thursday, 8 March 2012

Cheech giving away LadyVixenT's facebook profile on WC

This is very serious GM she is my fiancee and i would very much appreciate if you handled the matter as such. He is bad mouthing my fiancee and posting her personal information. He needs to be banned for this.


Monday, 5 March 2012

Wednesday, 29 February 2012

Locking up troops/Keeping troops behind walls

- Click on general headquarters
- Click on defencive tactics (where you set whether or not troops are behind walls or not)
- You'll see three options in red:
   1. Counter-plunder battle (for when someone plunders you)
   2. Defence battle
   3. Counter-scout battle
- Underneath each troop click the red flags to wall. Do this for all
   three if you have lots of scouts only the first two
- To the right you'll see a list of your cities
- Click on your cities (in the green circle)
- Click 'Apply current tactics to selected city'
- Click OK

And you're done...

Hiding Resources - For Beginners (Phoenix)

- Level up trade centre (100k per line - i.e. if it's level 5 it can hold 500k x 5).
- Build trucks (2.5k - 5k)
- Build scouts
- Seize a field where enemy would not look
- Build second city about 1 hour away with trucks in unopened continent
- Get Radar up to 8-10 it takes a lot of oil and res but worth it. Cause at the very least you'll know that you have an incoming attack. An alarm will go off go to Intelligence located bottom right (the tower) and click invader alert you'll see time remaining for when it arrives and if it's a scout, plunder or seize. So just before it arrives like a min or two before do the following: 

1. Just before it arrives put as much res as you can into your trade centre and set the sell time to 1000 and click on alliance trade.
2. Just before an attack comes in send res to a field (above). After the attack has gone you can just recall doesn't even need to reach the field.
3. Instead of dispatching to field do it to your second city.

Tuesday, 28 February 2012

The Gold Trick - Maximizing Gold Income

For this one you'll need food.
This trick maximizes your gold income.
First of all you'll need to pacify with relief to do this follow these steps:

1. Go to City Hall and click on it
2. Click on 'Pacify You Citizens'. And set it to relief. You'll notice it
    takes food. The food it consumes = your current population cap.
    Morale increases by 5 and complaints decrease by 15.
3. Click ok
4. Go out of City Hall and set tax rate to 100%
5. Repeat step 1-3 every 15 minutes and you're morale will increase
    gradually and gold will increase depending on your population.

Establishing A New City

After ransacking and completing the first flying high mission (PFC) you'll want to establish a new city here's how

Step 1:


Step 2:


I recommend sending atleast 50k of each res and 20k gold. You'll also need to dispatch a politics officer along with the tucks.

Step 3:

Once trucks arrive at field. Click on field then enter.




And done...your new city has been created

Sunday, 26 February 2012

NPC Plunders - All levels (updated)

Here is the simplest strategy:

With this method you should have zero losses - if you have a good military officer and tech levels are correct

For every level of npc send 2k spgs* and 2 k rckts*.
I.e. for level 5 it would be 10k spgs and 10k rckts.

Use a good military officer 4+ stars would be best for this.
This is a good way to train officers and level them up without having troop losses. 
Another good thing about NPC's are that they occasionally drop items which come in useful
and you don't need to spend diamonds.

Techs and levels:

For each level of npc you will need the same level tech.
So if you're taking on a level 7 npc techs would be atleast level 7, with one exception''.

The following techs apply:

- Firepower
- Armor
- Ballistics
- Support'' (it needs to be at about half of the level npc you are taking on)

Strategy:

Leave them both on default and set to forward. Battle should last about 3 rounds only


I will post reports once I have them again, I am busy with Phoenix server only at the moment.

*Self-Propelled Gun
  Rockets

Sunday, 5 February 2012

Update - Layout Main City

Main city (military sector):

missing in the pic ofcourse is the transportation centre

Main city (production zone):


Farms and other res can ofcourse also be allocated according to needs:
For me the 10 : 10: 10 : 9 ratio works well